J King Productions
Discover production cues and beats, game audio design, and film scoring at Jesus Is King Production Studios.

"Cruising"
Hip-Hop Cue
A smooth, laid-back hip hop instrumental designed for sync placement in film, TV, or digital media. Features mellow keys, warm basslines, and head-nodding drums, perfect for driving scenes, chill montages, or urban storytelling. This track showcases my ability to craft vibe-heavy cues that blend emotion with commercial appeal.

Getting Back Up
"Nostalgia" – Orchestral Cue (80 BPM)
A modern, inspiring orchestral cue blending warm strings, ambient piano, and subtle synth layers to evoke a sense of reflection and hope. Ideal for emotional storytelling, film scenes, trailers, or documentaries. This piece showcases my ability to craft cinematic compositions that balance emotion, atmosphere, and modern production techniques.

Pursuit in Progress – Light Tension Cue
This light tension cue was designed to evoke a sense of suspense, anticipation, and restrained energy, perfect for crime dramas, investigative sequences, or scenes involving a pursuit or high-stakes search. I approached this composition with a clear narrative in mind, focusing on a structured "build, break, build" format to create an engaging emotional arc.
My goal was to balance tension with subtlety, crafting a piece that keeps the listener on edge without overwhelming the scene. I carefully shaped the dynamics, tempo, and rhythm to support a cinematic feel, using layered instrumentation and atmospheric textures to draw the audience deeper into the story.
This cue showcases my ability to blend emotion-driven composition with technical control. It reflects my growing passion for production music and my commitment to creating tracks that elevate visual storytelling. I'm always looking to collaborate on projects that need immersive, mood-driven soundscapes.


Game Sound
Design
Game Audio Design and Implementation
Projects: 2D Platformer and Angry Bots
Tools: Wwise, Unity, Logic Pro X
For both the 2D Platformer and Angry Bots projects, I was responsible for the complete audio experience. I created all original sound effects and music, then implemented every audio asset directly into the games using Wwise and Unity. These projects allowed me to combine creativity with technical precision while building immersive sound environments that supported gameplay and storytelling.
2D Platformer
In the 2D Platformer project, I composed a custom soundtrack that matched the visual style and pacing of the game. The music blends retro synth elements with modern layers to enhance the sense of movement and progression. I designed all in-game sounds including player movement, enemy interactions, pickups, ambient layers, and user interface feedback. Using Wwise, I implemented real-time audio behaviors such as randomized footstep sounds, layered jumps, and adaptive music that reacts to gameplay moments. Each sound was placed with careful attention to timing and spatial balance to fully immerse the player.
Angry Bots
In Angry Bots, a fast-paced sci-fi shooter, I created a powerful and cinematic soundscape that intensified the overall experience. I designed all weapon sounds, enemy effects, explosions, mechanical movements, ambient backgrounds, and interactive cues. I composed an energetic soundtrack that combined electronic textures with cinematic elements to match the futuristic tone of the game. Using Wwise, I implemented dynamic audio features such as reactive mixing, real-time parameter controls, and transitions that change based on player health, combat levels, and environmental triggers.
In both games, I managed the entire audio pipeline from sound creation and composition to real-time integration and testing. These projects highlight my ability to create emotionally impactful sound and music while mastering the tools and techniques that bring games to life.

The Last of Us Remix
Reimagined The Last of Us theme song as a hip-hop/trap instrumental for my portfolio. Maintained the emotional depth of the original while incorporating modern 808s, punchy drums, and atmospheric textures. This remake showcases my ability to blend cinematic scoring with contemporary urban production, highlighting creativity, sound design, and genre fusion skills.

"Saved"
Hip Hop Instrumental
This track captures the heart of New York hip hop with chopped piano melodies, sharp string accents, and soulful horn phrases that add depth and emotion. The drums hit with a strong East Coast rhythm, blending tight kicks, crisp snares, smooth shaker patterns, and subtle cymbal touches. It has the gritty yet polished feel that brings to mind classic Jay Z tracks, full of confidence, attitude, and melodic energy. Perfect for lyrical storytelling, urban visuals, or any scene that calls for raw authenticity and style.

"Midnight"
This track delivers a smooth, laid-back vibe with electric piano chords that set a mellow and emotional tone. The drums are slow and steady with clean hi-hats and subtle hi-hat rolls that add a sense of movement without overpowering the mood. It has a spacious, almost atmospheric feel that gives the music room to breathe, making it perfect for reflective lyrics, late-night drives, or chilled-out storytelling with a touch of West Coast cool.


"Redeemed"
This track brings a bold New York energy with punchy staccato strings and powerful horn sections that drive the rhythm forward. It captures the essence of East Coast hip hop with a strong, head-nodding beat that feels both classic and fresh. The arrangement blends grit and elegance, creating a sound that commands attention while leaving space for sharp lyrics and confident delivery. Perfect for city-themed visuals, street storytelling, or any moment that needs intensity and swagger.

When I Fall
By J King Co-Produced by Mackenzie Lang
When I Fall” is my story. It was written from a place of deep struggle, where addiction had taken so much from me, but grace found me anyway. This song is about falling hard and discovering that Jesus was right there to catch me. It is a reflection of the moment I surrendered everything and found new life in Him.
Every word comes from my own journey, from darkness into light. I wrote it not just to share what I’ve been through, but to reach others who are still in that place of pain and hopelessness. “When I Fall” is a reminder that no matter how far you’ve gone or how many times you’ve messed up, there is still hope. If Jesus could lift me out of it, He can do the same for you.
Final Mix
Get Up
For Educational Purposes ONLY!

Horror/Thriller Film Score
Jeff Lockington
I composed an original score for a horror and thriller film. The music features haunting melodies and eerie soundscapes that bring a deep sense of suspense and psychological tension to the screen. Every element was designed to heighten fear and unease while supporting the emotional arc of the story.
This score reflects my ability to create immersive and emotionally driven compositions that enhance the cinematic experience. From subtle textures to dramatic builds, the music guides the audience through an unsettling journey that lingers long after the final scene. This project demonstrates my commitment to crafting powerful scores that elevate storytelling in the horror and thriller genres.